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  • Overview
  • INTRODUCTION
    • What is Codyfight?
    • Mission and Vision
    • Problems & Solutions
      • Lack of community input in games
      • AI in modern games
      • Programmers neglected from gaming
      • Grinding avoids enjoyment in games
  • GAMEPLAY
    • Gameplay
    • Metagame
      • NPCs
      • Skills
      • Map Tiles
      • Creative freedom
      • Competitive gaming
      • Casual gaming
    • In-game assets
      • CAgent
      • Codyfighter
      • CBox
    • Player Dashboard
      • Launchpad
      • Leaderboards
      • Inventory
      • Profile
      • Widget
      • Shop
  • TECHNICAL SUMMARY
    • Infrastructure
      • Game API
  • Roadmap
    • Roadmap
  • ECOSYSTEM
    • Introduction
    • Coding
    • Manual gaming
    • Free Market
      • AI bots
      • Codyfighters
  • TOKENOMICS
    • Introduction
    • CTOK
      • Utilities
        • Community incentives, rewards, income
        • In-game asset purchases
        • Governance
    • CGaz
  • FINAL WORDS
    • Disclaimer
    • Summary
  • WIKI
    • Wiki
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  1. GAMEPLAY
  2. Metagame

Creative freedom

Codyfight aims to create an open world where gamers can customize their experience. Its development eventually leads to a Game Builder where maps, tiles, characters, skills, tournaments, and events can be customized to a wide degree of freedom. Community-driven gamers earn rewards for attracting and organizing different events and games in the Codyfight metaverse.

Codyfight provides players with a complex metagame experience, where ownership of different items in the game is possible and a gradual expansion in which they will hold the main spotlight.

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Last updated 7 months ago

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